3d In Autocad Materials

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  1. Applying material to faces of a 3D solid object. AutoCAD P&ID 2014, AutoCAD Plant 3D 2009, AutoCAD Plant 3D 2010, AutoCAD Plant 3D 2011, AutoCAD Plant 3D 2012.
  2. Creating Custom Materials in AutoCAD 3D. AutoCAD® has a large library of materials, but you can create your own custom material or import materials from other drawings. If you have a specific material requirement with specific properties, then you can create a custom material.

Issue:

You want to apply a material that you have created to the faces of a 3D solid object.

Solution:

To apply an existing material to the faces of a 3D solid object:
  1. On the command line, enter SOLIDEDIT.
  2. When prompted, select Face > Material.
  3. When prompted, select the face(s) of the solid object.
  4. Enter the name of the existing material that you want to apply.
  5. Press ENTER twice to exit the command.
Product versions 2007 and later:
You can use the MATERIALASSIGN command or drag and drop the material from the Materials Browser.
See:About Applying Materials to Object and Faces

Products:

AutoCAD; AutoCAD Architecture; Civil 3D; AutoCAD Electrical; AutoCAD Mechanical; AutoCAD MEP; AutoCAD P&ID; AutoCAD Plant 3D;
3d In Autocad Materials

Versions:

2007; 2008; 2009; 2010; 2011; 2012; 2013; 2014;

Autodesk Materials are mental ray materials that model materials commonly used in construction, design, and the environment. They correspond to Autodesk Revit materials, as well as materials in AutoCAD and Autodesk Inventor, so they provide a way to share surface and material information if you also use those applications.

3d In Autocad Materials Mac

Autodesk Materials are based on the Arch & Design material. Like that material, they work best when used with physically accurate (photometric) lights, and geometry that is modeled in real-world units. On the other hand, the interface of each Autodesk Material is much simpler than the Arch & Design material interface, and lets you achieve realistic, physically correct results with comparatively little effort.

NoteThe Autodesk Material Library is a set of mental ray material libraries based on manufacturing-supplied data and professional images. This includes building and design materials such as professional wall paint with glossy or matte finishes, solid glass, and concrete. These materials provide a convenient way of creating realistic textures.

Autodesk Bitmap

Many Autodesk Material types have one or more Autodesk Bitmaps. To change the default bitmap assignment (if there is one), view the parameters for either the Autodesk Bitmap itself, or the parent material, and then click the map button. 3ds Max opens a file dialog so you can specify an image file. On the Parameters rollout for the Autodesk Bitmap type, the button is labeled Source; in the settings for the parent material, usually the button is labeled Image.

Warning3ds Max allows you to disconnect a bitmap from an Autodesk Material, or to replace it with some other kind of map. However, if you do that other Autodesk applications such as AutoCAD won’t be able to read the Autodesk Material, so we recommend that you always leave the Autodesk Material bitmap nodes as they are. You can change the texture file that they call, or adjust their settings, but don’t disconnect them or replace them with a map type that is supported only by 3ds Max.

Autocad 3d Face

Uninstalling Autodesk Materials

WarningIf you uninstall or remove an Autodesk Material library, the library is no longer available to other Autodesk products such as AutoCAD, Autodesk Revit, or Autodesk Inventor. Uninstalling also means you will be unable to view or render 3ds Max scenes that have Autodesk Materials currently in them.

For detailed information about installing or uninstalling Autodesk Material libraries, and how to reinstall them, see the section “Installing Autodesk Material Libraries” in the Installation Guide.

Topics in this section

  • Autodesk Ceramic

    This material has the appearance of glazed ceramic, including porcelain.

  • Autodesk Concrete

    This material has the appearance of concrete.

  • Autodesk Generic

    This material is a generic interface for creating a custom appearance.

  • Autodesk Glazing

    This material is for thin, transparent surfaces such as glazing in windows and doors.

  • Autodesk Hardwood

    The Hardwood material has the appearance of wood.

  • Autodesk Masonry/CMU

    This material has the appearance of masonry or of concrete masonry units (CMUs).

  • Autodesk Metal

    This material has the appearance of metal.

  • Autodesk Metallic Paint

    This material has the appearance of metallic paint, as on an automobile.

  • Autodesk Mirror

    This material acts as a mirror.

  • Autodesk Plastic/Vinyl

    This material has a synthetic appearance, as of plastic or vinyl.

  • Autodesk Solid Glass

    This material has the appearance of solid glass.

  • Autodesk Stone

    This material has the appearance of stone.

  • Autodesk Wall Paint

    This material has the appearance of a painted surface.

  • Autodesk Water

    This material has the appearance of water.

  • Common Rollouts for Autodesk Materials

    These topics describe controls that are common to all or most Autodesk Materials.